1. The Basic Mates
    1.1 King and Queen vs. King
    1.2 King and Rook vs. King
    1.3 King and Two Bishops vs. King
    1.4 King, Bishop and Knight vs. King
    1.5 King and Two Knights vs. King and Pawn
  2. Pawn Endings
    2.1 King + Pawn(s) vs. King
    2.2 Small Number of Pawns
    2.3 Pawns on One Wing
    2.4 Passed Pawns
    2.5 Pawns on Both Wings
    2.6 Corresponding Squares
  3. Knight Endings
    3.1 Knight vs. Pawns
    3.2 Knight vs. Knight
  4. Bishop Endings
    4.1 Bishop vs. Pawns
    4.2 Same-Coloured Bishop Endings
    4.3 Opposite-Coloured Bishop Endings
  5. Bishop vs. Knight
    5.1 The Side with the Bishop has the Advantage
    5.2 The Side with the Knight has the Advantage
    5.3 The Bishop-Pair
  6. Rook Endings
    6.1 Rook vs. Pawns
    6.2 Rook vs. Rook
    6.3 Double-Rook Endings
  7. Rook vs. Minor Piece(s)
    7.1 Rook vs. Knight
    7.2 Rook vs. Bishop
    7.3 Rook vs. Knight and Bishop
  8. Rook and Minor Piece vs. Rook (and Minor Piece)
    8.1 Rook and Knight vs. Rook
    8.2 Rook and Bishop vs. Rook
    8.3 Rook and Minor Piece vs. Rook and Minor Piece
  9. Queen Endings
    9.1 Queen vs. Pawns
    9.2 Queen vs. Queen
  10. Further Queen Endings
    10.1 Queen vs. One Minor Piece
    10.2 Queen vs. Rook
    10.3 Queen vs. Two Minor Pieces
    10.4 Queen vs. Rook and Minor Piece
    10.5 Queen vs. Two Rooks
    10.6 Queen vs. Three Minor Pieces
    10.7 Queen and Minor Piece vs. Queen
    10.8 Queen and Minor Piece vs. Queen and Minor Piece
  11. Endgame Strategy
    11.1 Do Not Rush
    11.2 Passed Pawns Must Be Pushed
    11.3 King Activity
    11.4 Mismatches
    11.5 The Principle of Two Weaknesses
    11.6 Fight to the End
    11.7 Space Advantage
    11.8 General Endgame Principles